INTRODUCTION

This is a project with a pedagogical context and about our eating habits with sugar. Bonbonera has found its inspiration in board games in general and the importance of sugar with all its historical values –for example, candies as exchange currency, and the anglo-saxon Halloween tradition « trick or treat ».

 

All this has served as a starting point to develop this board game project where sugar has an important position.

 

Bonbonera aims to provide links between food and pedagogy. Food Design serves as a bridge and thus offers solutions for « food literacy » using the rituals and spirit that surround candies.

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